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Tricky (2)

Tricky the Clown as seen in Madness Combat 5-6

Tricky the clown is arguably the most recognisable character in the Madness Combat series. He is an Immortal, Zombified, Demonic, Cyborg, Assassin, Scientist Clown that was hired by The Sheriff in Ep 2-3. He was eventually killed in ep 3 however was resurrected by the Higher Powers into a Zombie. he has shown immense power, fighting skills, and endurance and has never shown to stop at anything on his path. if killed, usually he will either resurrect or transform into a far stronger form. He was finally killed in ep 11 where he was trapped within a white streak of light in the sky and killed within it.

Powers and Stats[]

Tier: Ranges from 9-B to 8-C physically, Unknown with powers but its at least 4-C, likely far higher

Name: Tricky the clown/Dr Hofnarr

Origin: Madness Combat

Gender: Referred to as Male although Krinkles (the creator of madness combat) states the uncertainty of any nevadan residents having genders

Age: Unknown

Classification: Former scientist, Assassin, Zombie cyborg clown and DJ, demonic monster, rapper?

Powers and Abilities: Superhuman physical characteristics, Immortality (Types 1 due to an interpretation of a question answered by Krinkles, when asked about if Soldats/Engineers aged, he replied "Older Age? Laughs" implying that the characters might not age, 2 because he can take a lot of damage before even dying such as a plethora of gunshots to the head, Type 3 as in some forms he can regenerate, Type 4 as he can resurrect from death due to many reasons, Type 7 because he is a zombie, and Type 8 due to him being resurrected by the higher powers who are godly figures, Possibly Type 9 in his Auditricky form due to it being killed when his form in Hell was killed), Resurrection (can resurrect himself and others), Possible Zombification (Should be similar to other zombies in Madness Combat which possess such capabilities), Undead/Zombie Physiology (is a zombie), Limited Demonic-Undead Lord Physiology (he controlled all of Hell in Madness Combat 11, being able to summon in his own undead minions that resemble him), Underground Mobility (can burrow underground at asstonishing speeds), has undergone Chaos Mutation (from the Improbability drive), regeneration (at least mid, if he dies he can come back unscathed although his regen is limited only to his resurrection, can regenerate to this extent normally in his form in Hell, likely while still retaining consciousness), weapon mastery (shows great proficiency with weapons), Acrobatics (can jump very high to the point where hank wasn't able to Track where he was going), Vehicular mastery (can successfully operate a train), Martial arts, Berserk mode, BFR (with the halo, he can passively send souls to hell, can forcibly send people to Hell through portals), possible Cosmic awareness (stated by Krinkles to have seen the infinite cosmos), Corruption (type 1, in his Auditricky and Hell form, he has shown to have a corruption effect that follows wherever he goes, leaving behind an odd trail of darkness), Creation (can create Trains out of nowhere), Cyborgization (Partial, has the improbability drive in his head), Situational Speed (Krinkles said that "It's tough to calculate because he is always fast _enough_, so that speed can vary wildly"), Darkness manipulation (via corruption), Higher dimensional manipulation (Krinkles stated that his portable improbability drive likely works similarly to 4D digital storage systems in a Curiositycat question), Data manipulation (seemed to have altered a terminal in Madness Combat 6, causing it to glitch out and so on), Dimensional Travel (can Travel to Hell in some forms), Density manipulation and Limited elasticity (caused its body to bounce across the ceiling and floor towards Deimos and Sanford in Madness Combat 5.5, his body appeared to stretch while doing so), Electricity manipulation (In madness Combat 9.5, he was capable of creating a large red lightning bolt that teleported him, the lightning bolt was able to vaporise much of where it hit), limited Toon force (made himself bounce around the ceiling and floor towards Sanford and Deimos in Madness Combat ep 5.5, can do many things one could liken to a cartoon character), possibly 4th wall awareness (looked into the screen and started to dance in episode 5), possibly Item Duplication (despite auditricky having the halo, his hell form also had the halo and was capable of using its power), Empowerment (can become stronger under the influence of fear and bloodlust), Unpredictability, Existence errasure or Deconstruction (via fire, which completely erased multiple agents), Explosion manipulation (with explosives and he can burst out of the ground with an explosion), Breath Attack and Fire manipulation (can shoot fire in his fire demon form), Flight (can fly at high speeds through the air, can also fly with jetpack), Genius intelligence (Possibly Supergenius, had worked with extradimensional substances and was seemingly very successful at experimentation with it. Krinkles considers him his most intelligent character in the series, or at least as his former scientist self, but even then he is shown to retain some intelligence), Healing (via resurrection), Large size (type 0 in some forms), possibly Sound mimicry (made himself meow like a cat in Madness: Accelerant), Death Manipulation (Broadway force applicable only. In FNF, Unique to his secret song "Expurgation" hitting Halo arrows instantly kills you no matter how much health you have at the time), Life manipulation (capable of either summoning or creating dozens of agents. His improbability drive is comparable to the sheriff's, whos improbability drive turned the sun sentient and gave it a body to fight hank), Possible reactive evolution and possible reactive power level (via transformation, always seems to come back strong enough to defeat Hank while gaining new powers from those forms as well, Krinkles said that "It's tough to calculate because he is always fast _enough_, so that speed can vary wildly" to a question regarding Tricky's speed in Curiositycat), Soul manipulation (can passively send souls to hell upon killing them with the Halo), Summoning (of his Minions in some forms, in most forms he can summon large objects such as trains and buildings to fall onto or ram into people), Information analysis, Sound manipulation (via microphones and dj booth), Energy projection (can shoot a large red energy beam out of his mouth in fnf), Telekinesis, Telepathy, Teleportation, Text manipulation (can make texts appear out of thin air in his fnf mod), Transformation (can transform into different forms in need be, these forms can have different sizes, capabilities, and powers), Perception manipulation, Pocket reality manipulation, Portal creation (via corruption, which creates portals that lead into and around hell, these portals also defy physics), Unholy manipulation, Weapon creation, Reality warping, Spatial manipulation, Blood manipulation (the improbability drive can cause massive amounts of blood to spill out of people's heads when they die), Physics manipulation, Fusionism and Sealing (sealed the auditor in his body after the auditor absorbed him. When the auditor absorbed him, Tricky had fused with him), possible Power Absorption (possibly absorbed some of the Portable Improbability Drives power, because krinkles stated that destroying the improbability drive never got rid of his powers, meaning he possibly absorbed some of the improbability drives powers), Transmutation, Gravity manipulation, Chaos manipulation, Magma manipulation (the improbability drive is capable of summoning vast quantities of lava as seen in madness regent), Abnormal Weather (The sheriffs improbability drive made it rain whales), Probability manipulation, disease manipulation (the auditors improbability drive was able to give Jebus a disease that made him caught lots of blood), Status Effect Inducement, Durability negation (Should scale to every other fnf character who can break bfs bones if he makes him loose in a rap against him), and Plot Armor (Stated by Krinkles that the higher powers gives the characters massive plot armor). He has Resistance to Absorption (the auditor, after absorbing the corpse of tricky, was taken over by tricky even after he died), Pain manipulation (doesn't seem to feel any sort of pain), Morality manipulation, Empathetic manipulation (being as insane and psycho as he is, he would probably be unaffected by this ability), Fear manipulation (fear does not motivate Nevadian residents), Magma manipulation (in madness regent, he was unaffected by the lava he was in), Mind manipulation (resisted the auditors control over the improbability drive), BFR and Soul manipulation (was unaffected by the halos passive effect that automatically sends the souls of killed enemies to hell even after the destruction of the portable improbability drive), Madness manipulation (due to already being insane), Fire manipulation and Existence errasure/Deconstruction (unfazed by stepping into his own fire which practically errases agents that come into contact with it instantly), Disease manipulation and Poison manipulation (is undead and a zombie, therefore should likely be immune to these abilities), possibly death manipulation (is already dead due to him being a zombie), As well as Immunities to Probability manipulation, Transmutation, Gravity manipulation, Reality warping, and Physics manipulation (immune to the improbability drives effects even as just a regular Nevadian) as well as Immunity to Immortality negation (type 7, although he has been killed by Hank here and there, not one time he was killed was perminate other than when he was defeated within a white streak of light in hell, and even then it took hank a lot of tries and bullets to even kill him before he resurrected, while with regular zombies he just needs a few), should be immune to all of his abilities

Attack Potency: Wall to Small Building level with weapons, Small Building to Building level physically, Unknown, but at least Sun level with powers (The Sheriffs improbability drive turned the sun into a regular grunt)

Speed: Subsonic to Supersonic+ normally (blitzed hank on multiple occasions), likely Subsonic+ via flight (Flies faster than a military helicopter which looks like an AS350 which can fly at 180 mph) likely higher (Krinkles said that "It's tough to calculate because he is always fast _enough_, so that speed can vary wildly") At least supersonic+ reactions (regular grunts are capable of blocking point blank bullets)

Lifting Strength: Class 1 to Class 5, Class 10 via larger forms, Atleast Class K to Class M with Telekinesis

Striking Strength: Wall to Small Building level with weapons, Small Building to Building level physically, Unknown, but at least Sun level with powers (The Sheriffs improbability drive turned the sun into a regular grunt)

Durability: Small Building to Building Level, possibly higher, immortality and other various hax makes him extremely hard to kill

Stamina: Infinite

Range: Hundreds of meters with guns, multiversal with portals

Standard Equipment: A street sign, various guns, a jet pack, the improbability drive, and occasionally the halo

Intelligence: Unknown, While Tricky is a skilled combatant who can easily outmatch Hank and Jesus even when they're fighting together, he is far from sane and tends to risk himself unnecessarily and counter himself just for his joy of screwing things up. Being a resident of Nevada, he can navigate through pockets of space and two separate measurement systems with ease and fight as an extremely technical mercenary through them.

Weaknesses: Tricky is absolutely insane and resurrects people who can kill him for fun. If the Portable Improbability Drive takes extensive damage, he loses his resistances to BFR and Soul Manipulation. His immortality is not reliable, as sometimes the Higher Powers don't resurrect him at all, although it's more reliable and faster than with Jesus and Hank. He can be permanently killed if attacked within a crack inside of Hell, although specifics about what exactly kills him is unknown.

Notable Attacks/Techniques:

  • Building summon: tends to enjoy summoning buildings out of nowhere full of people onto other people, this attack alone is relatively effective for smaller opponents due to them having to cross the entire building to get to tricky who by then probably already has something up his sleeve or is probably just getting a hotdog.
  • Train summon: can summon a train and a train station out of nowhere to ram into people. even if it does crash he should be able to survive, like the last time it did crash.
  • The halo: while wearing it, he is capable of resurrecting the dead and it only amplifies his abilities more

Note: some of tricky's abilities come from the improbability drive and others improbability drives. all improbability drives should have relatively similar capabilities so Tricky having those abilities should not be out of his limitations

Note 2: I dont know how to pin Curiositycat questions so you might have to find them yourself, sry :\

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches: