| “ | Your Father Was A Former Soldier? Like That'll Save You Here! | „ |
| ~ The Soldier Duo |

Summary[]
The Soldier Duo Is A Set Of Minor Antagonists That Appear In Viltonian's r/Bossfight. They Work As A Team To Serve As The First Boss Of The Game After Being Encountered By The Player In Lesserboom Fields, Where They Are Placing Down Newly Manufactured Landmines For Upcoming Fights With Explosives.
Powers And Stats[]
Tier: 9-B, 9-A Via Lawnmower Explosion
Name: The Soldier Duo, Soldiers 1 & 2
Origin: Viltonian's r/Bossfight (Verse)
Gender: Male
Age: Late 20s
Classification: Boss, Humans
Powers And Abilities: Superhuman Physical Characteristics, Weapon Mastery (Both Soldiers Are Highly Trained Marksmen), Summoning (Soldier 1, The Driver Of The Lawnmower, Is Able To Call In A Drone That Shoots A Wide Range Of Bullets At The Player), Explosion Manipulation (Both Of Them Occasionally Throw Grenades And Place Down Landmines. As A Last Ditch Effort, Soldier 2 Will Jump Into The Air And Shoot The Lawnmower, Causing A Very Large Explosion)
Attack Potency: Wall Level (Can Harm The Early Game Player, Who Can Destroy Lesser Parts Of Metallic Constructions, With Their Rifles And Grenades), Small Building Level Via Lawnmower Explosion (By Shooting The Lawnmower With His High Caliber Bullets, Soldier 2 Creates A 100 Million Joule Explosion, Which Is Equivalent To 0.02 Tons Of TNT)
Speed: Average Human Travel Speed (Soldier 1 Moves At 11 Miles Per Hour, While The Push Mower Itself Is Far Slower), Supersonic+ Attack Speed (Both Soldiers Have An M16, Which Fire Off Rounds This Fast)
Lifting Strength: Average Human (Each Of Them Can Effortlessly Push Around A Lawnmower And Carry High Caliber Weaponry)
Striking Strength: Wall Level
Durability: Small Building Level (Both Withstood The Explosion Caused By Soldier 2)
Stamina: Peak Human (Can Fight Against The Player And Repeat Constant Fighting Cycles For Long Periods Of Time)
Range: Tens Of Meters With Grenades, Hundreds Of Meters With M16s
Standard Equipment: Landmines, Grenades, M16s
Intelligence: Average In General (Both Soldiers Are Responsible For Organizing Firearms And Medical Equipment), Above Average In Combat (Both Soldiers Are Extremely Proficient Firearm Users And Used To Be High-Ranking Marksmen For The Megaboom Military Squadron (MMS) During The Late 20th Century)
Weaknesses: They Are Prone To Making Clumsy Decisions In A Fight.
Notable Matchups[]
Victories:
Losses:
Inconclusive
Other[]
Theme: Military Menaces
Original Theme: Super Smash Bros. "Metal Mario"