
“ | So long, gay hedgehog! | „ |
Summary[]
Mario is the main character and protagonist of the long-running and highly successful Mario series. He was created by Japanese video game designer Shigeru Miyamoto and also serves as the main mascot of Nintendo, the company that can do what Segacan’t.
Powers and Stats[]
Tier: At least 9-B, possibly High 8-C | At Least Low 7-B, likely 5-B, possibly 4-B
Name: Mario Mario
Origin: ScrewAttack
Classification: Plumber, Star Child
Powers and Abilities: Superhuman Strength, Superhuman Durability, High Stamina, Athletic Jumping Ability, High Stamina, Fire Manipulation, Statistics Amplification, Underwater Breathing, Flight, Attack Reflection, Metal Manipulation, Invulnerability, OHKO, Size Manipulation, Weapon Mastery | Superhuman Physical Characteristics, Hammerspace, Acrobatics, Expert Hand-to-Hand Combatant, Underwater Breathing, Fire Manipulation, Electricity Manipulation, Flight, Spaceflight, Transformation, Metal Manipulation, Light Manipulation, Statistics Amplification, Water Manipulation, Animal Manipulation Invulnerability, Petrification, Transmutation, Weapon Mastery, Size Manipulation, Ice Manipulation, Time Manipulation (Time Stop and Time Reversal), Vehicular Mastery, Intangibility, Attack Reflection, Invisibility, Duplication, Martial Arts, Elemental Manipulation
Attack Potency: At least Wall level (Can break bricks with his bare fists), possibly Large Building level (Was stated to be able to wreck "enormous castles") | At least Small City level (Could kick a castle with a force equal to 3.4 megatons of TNT), likely Planet level (Scales to Donkey Kong, who punched a moon out of orbit, and Wario, who survived the explosion of the Shake King. Harmed Sonic several times throughout the battle who was stated by Wiz and Boomstick to be capable of surviving planetary explosions, easily broke the moon as Invincible Mario alongside Hyper Sonic), possibly Solar System level (Defeated Bowser several times, who survived falling into a black hole)
Striking Strength: At least Wall Class, possibly Large Building Class At least Small City Class, likely Planet Class, possibly Star Class (Effortlessly kicked away Larry’s castle as if it were a soccer ball, should scale to Donkey Kong and Wario)
Lifting Strength: Unknown, at least Class 1 (Was stated to be able to lift very heavy objects) | Class G (Picked up and hurled a dinosaur out of orbit, can restrain Chain Chomps made of solid gold, Lifted and punted Larry’s castle)
Speed: Normal Human | Massively Hypersonic with possibly FTL reactions (Could pilot the Star Diver)
Durability: At least Wall level, possibly Large Building level | At least Small City level (Survived a stadium explosion calculated to yield 2.4 Megatons of TNT), likely Planet level, possibly Solar System level Level (Survived an explosion in the middle of a tennis field, compares to Bowser who withstood being a black hole)
Stamina: Very High
Intelligence: Gifted (Although mostly known as a plumber, Mario possesses numerous and versatile talents, from being able to excel in many sports such as basketball, tennis, and soccer to taking up other careers such as archaeology, education, and engineering.)
Range: Varies with power-ups. Standard melee range to Tens of meters with power-ups.
Standard Equipment: Hammer, Fire Flower, Frog Suit, Cape Feather, Metal Cap, Starman, Mega Mushroom | Ultra Hammer, Cappy, Megavitamins, Bottomless Gloves, Lazy Shell, Super Mushroom, Boo Mushroom, Mega Mushroom, Ice Flower, Gold Flower, Superball Flower, Stop Watch, Super Bell, Lucky Bell, Tanooki Suit, Vanish Cap, Frog Suit, Metal Cap, Wing Cap, Cape Feather, Earlier Times, Retry Clock, Double Cherry, Starman, Rainbow Star
Weaknesses: Speed. As of now, none notable
Notable Attacks/Techniques:
- Jump: Mario's usual main and preferred method of attack. He jump on his opponent and crushes him/her with sheer strength.
- Hammer: Mario's weapon of choice that serves as a counterpart to his jumps. He brings out it and strikes the enemy with it. He also uses it to counterattacks, reflect projectiles, and occasionally inflict status conditions such as making foes dizzy or reduce their speed or defense.
- Pyrokinesis: Mario can manipulate fire and perform various fire techniques without a fire flower in some games. Can shoot fire balls from his hands.
- Power-ups: Mario can use several items which grant him several forms with special abilities.
Cape Mario: Float, fly, create an earthquake by slamming the ground, slow descent, reflect objects and spin at enemies.
Superstar Mario: Similar to Cape Mario with additional super speed and invincibility.
Cat Mario: Grants the ability to climb walls, scratch enemies with claws, perform a dive bomb attack, and increase sprint speed. Good against fast hedgehogs.
Double Cherry: When characters grab this item, a clone of themselves appears. The clones keep the original characters' state, power-ups affect all of them, and they all move identically. Can stack.
Key: 2011 | 2018
Notable Victories:
Sonic (Screwattack)
Notable Losses:
Sonic (Screwattack)
Inconclusive Matches: