Joke Battles Wikia
Ep5 1 mar EP5 1 mar
"Just as a form can be a vessel, a name can be a powerful vessel too. For unknown creatures of the other world, simply gaining a name can greatly increase their magical power...!! That's why names are important. Uu-!"

Summary[]

The Witch of Origins, who will live for one thousand years in the future. She holds the motherly magical power to give birth to one (1) from the Sea of Zero. At a glance, this magical power is frail, but no matter how many times you multiply zero (0), it doesn't become anything but zero. It is said that the one that she gives birth to could eventually surpass the heavens. She is loyally protected by Beatrice, who understands her true worth, and is in an alliance with Beatrice. Her magic is to make sweets fall from the sky (sprinkle sugar into water cleansed by the sun and say an incantation), magic to make tomorrow's dinner to be cream croquette, magic to make delicious bell peppers, magic to make the weather good when you go outside.

Powers and Stats[]

Tier: 0

Name: Maria Ushiromiya

Origin: Umineko no Naku Koro ni

Gender: Female

Age: 9 | Beyond the concept of time

Classification: God

Powers and Abilities: Superhuman Physical Characteristics, Magic, Immortality (Type 1, 3, 6 and 9), Regeneration (High-Godly), Incorporeality, Invisibility, Mathematics Manipulation, Void Manipulation, Creation, Soul Manipulation, Life Manipulation, Energy Projection, Energy Manipulation, Curse Manipulation, Probability Manipulation, Telekinesis, Organic Manipulation, Blood Manipulation, Transmutation, Weather Manipulation, Empathic Manipulation, Telepathy, Mind Manipulation, Fate Manipulation, Clairvoyance, Fragrance Manipulation, Dream Manipulation, Pocket Reality Manipulation, Summoning, Extrasensory Perception, Disease Manipulation, Forcefield Creation, Power Nullification, Red and Blue Truths, Disease Manipulation, Higher-Dimensional Existence, Large Size (Type 10), Acausality (Type 4), Higher-Dimensional Manipulation.

Attack Potency: Boundless (Would become the greatest Creator of all time, with a total inability to be bored, putting her above even Featherine)

Speed: Immeasurable

Lifting Strength: Immeasurable

Striking Strength: Boundless

Durability: Boundless

Stamina: Infinite

Range: Boundless

Standard Equipment: Her staff and book of spells, Sakutarou.

Intelligence: Omniscience

Notable Techniques:

Magic of Origins: Maria's primary magical compendium and the one which most distinguishes her from other Witches. It is essentially the power to create something ("1") out of the Sea of Zero, making entirely new things as opposed to simply modifying already existing objects, as other types of magic do. Although her magic is still undeveloped, and on the level of a mere enchanter capable of imbuing souls on inanimate entities and creating magic objects, Maria's special ability makes her destined to transcend the realm of Witches and become a higher-order being, residing on the Kingdom of God, by the Creator's side as the most powerful god in the world.

Truths: Special moves utilized in debates between Witches and Humans taking place in the Meta-World, being statements denoted by specific colors which often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it, and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the Truths is conceptual, rather than strictly physical, they completely bypass conventional durability and allow Maria to skewer and even kill opponents much more powerful than herself.

  • Red Truth: Irrefutable, objective truth that needs no evidence or proof to demonstrate its validity. In essence, the Red Truth takes an unobserved possibility existing alongside infinitely many and asserts it as the ultimate truth, being capable of completely denying an opponent's existence, body and soul, and sending them to the depths of oblivion without hope of recovery. However, it is impossible to lie (Essentially trying to deny the validity of a wave function that has already been collapsed) using this technique, and one can find gaps, semantic loopholes and different interpretations even in statements spoken in red, potentially allowing them to counterattack with an argument of their own, though the Red Truth itself remains unrefuted.
  • Blue Truth: A theoretical scenario made with the purpose of directly denying the enemy's arguments and existence, whose true validity is unclear but nonetheless takes precedence over any statements spoken in basic white text, while being inferior to the Red Truth. It normally assumes the form of several stakes which skewer and impale opponents, damaging them on a conceptual level and being impossible to remove unless their falsehood is directly declared with the Red Truth; otherwise, that which is spoken in blue will be asserted as the truth and grant victory to the attacker, while erasing their opponent's concept entirely.

Weaknesses: Due to her young age, her emotions can overwhelm her resulting in uncontrolled barrages of attacks that can be taken advantage of by more skilled individuals as Kanon showed, and cannot resurrect anything that was denied by their creator. Also noted to be too naive and trusting. She is traumatised due to her mother's abuse. Her magic depends on her faith in it. | She is prone to boredom and the possibility of losing her will, she is dependent on Beatrice, Battler and Ange.

Key: Piece Maria at her peak | Higher layers (Meta World/Golden Land) | City of Books | Untapped potential

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches: