
Summary[]
One of the basic enemies that Ness and his cohorts encounter on their journey. They often attack in large groups.
Powers and Stats[]
Tier: at least 7-A | 3-A
Name: Mad Duck
Origin: Earthbound
Gender: Can be either
Age: Ambiguous
Classification: Duck, Grind Fodder
Powers and Abilities: Mind Manipulation, Can likely fly, Can summon clones of itself, Can attack without moving, Immunity to attacks based off of useless items like the ATM Card, the Letter from Mom, and the Town Map
Attack Potency: at least Mountain Level, likely far higher | Universe Level (Can trade blows with Ness)
Speed: Massively Hypersonic (Can keep up with Ness and his familiars) | Nigh-Omnipresent (Can keep up with Ness)
Lifting Strength: Class T | Universal
Striking Strength: Class PJ | Universal
Durability: At least Mountain Level | Universe Level
Stamina: Infinite (Can fight for as long as the player keeps spamming useless items like the ATM Card)
Range: Melee, several meters via mind manipulation
Standard Equipment: 12 dollars and an egg
Intelligence: Unknown | Unknown
Weaknesses: Extremely clumsy, often randomly trips over itself in battle, Restricted by turn-based combat and rolling HP system
Notable Attacks/Techniques:
The Duck can disrupt one's senses, rendering them unable to use psychic-based powers
Key: Beginning of Game | End of Game
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: