
In Umineko even Hobby boxer reach powerlevels above Vegeta Saga Base Goku
Summary[]
Krauss Ushiromiya (右代宮 蔵臼 'Ushiromiya Kurausu'?) is Kinzo's first child. As the eldest son of four siblings, he is in a position to lead the family meeting. However, to the other siblings, it seems that he is trying to monopolize the fortune, which intensifies the clash with the siblings. He is a real estate investor and is heavily interested in the development of a resort. However, the results are being severely criticized.
Powers and Stats[]
Tier: 9-C | 5-B
Name: Krauss Ushiromiya
Origin: Umineko no naku koro ni
Gender: Male
Age: 52
Classification: Human
Powers and Abilities: hobby boxer, power multiplication
Attack Potency: Street level (slightly stronger than a Farmer with a Shotgun having a powerlevel of 6) | Planet level (His powerlevel... ITS OVER 9000!!!!)
Speed: Athletic Human | Sub-Relativistic+ (Via powerlevel scaling)
Lifting Strength: Athletic human | At least Class T+ (Via powerlevel scaling)
Striking Strength: Class KJ | Class XJ (Via powerlevel scaling)
Durability: Human Level | Planet level (Via powerlevel scaling)
Stamina: Human level | Superhuman
Range: Melee Range
Standard Equipment: None notable
Intelligence: High
Weaknesses: Normal human weaknesses
Feats:
► PC Umineko EP IV Alliance of The Golden Witch (ENG) (2 3) ♞
Feat at 7:31 onwards
Notable Attacks/Techniques:
- Power multiplication: Krauss can multiply his power by certain values through performing certain actions. If he rushes at his opponent his power doubles, if he and the opponent rush at each other them crashing together will result in 4 times his original power instead; landing a critical hit doubles the power; his power is additionally multiplied by the amount of loser flags the opponent tripped; each cross-counter he performs multiplies his power by the amount of cross-counters performed times 4. Through those multipliers he reached a powerlevel of 11520 in the series, even though his base powerlevel is only 6.
Key: Base | Rushing from both sides critical hit opponent tripping too many loser flags triple cross-counter punch
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: