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Jesus Basic

Jesus as seen in Madness Combat episode 8

Jesus Christ, aka Jebus Christ or Jeb by Krinkles, is one of the antagonists for the Madness Combat series. usually seen with his iconic halo, shades with a red glow, and scars covering his face, he was killed finally in episode 8 however according to Krinkles, he could have survived, albeit every tired. he has a proficiency in guns and melee weapons and along with his many powers, immortality, and the halo, he is tough to beat.

Powers and Stats[]

Tier: 9-A to 8-C, possibly up to 2-C with the Halo

Name: Jesus Christ/Jebus Christ/Jeb/The Savior/Dr. Jebadiah Christoff

Origin: Madness Combat

Gender: Referred to as Male although Krinkles (the creator of madness combat) states the uncertainty of any Nevadan residents having genders

Age: Unknown

Classification: Nevadan mercenary

Powers and Abilities:

Superhuman physical characteristics, Non-Human Physiology, immortality (types 2, 3, 4, and 8, even without the Halo, he was still able to resurrect by the higher powers, he even talked to where his clap was and put it back on), weapon mastery, stealth mastery, martial arts, acrobatics, Hacking, Immortality Negation (type 2 and 7, despite Hanks impossible survivability, allowing him to survive things such as almost being completely torn in half and so on, he killed him with a single shot to the cheek. He has shown to be capable of killing Zombies), dimensional storage (as shown when he was disassembling his sniper rifle), limited pocket reality manipulation (when asked if Madness characters have their own personal hells when they die, Krinkles responded "That's ideally" however they would have no way of using this ability), limited Regeneration (At Least Mid to High Mid; The Higher Powers were able to resurrect Tricky from dozens of Gunshots to the head. They were also able to resurrect Hank from being reduced to merely his own stomach. Potentially Low Godly; In Madness Retaliation, characters can be practically erased via the Higher Powers lightning but are also able to came back from them. This should scale to all entities resurrected by the Higher Powers. However this is only via resurrection alone), Blessed (blessed by the Higher Power, which grants him Resurrection, Plot Armor, passive Fate Manipulation, and Supernatural Willpower), empowerment and statistics amplification (Nevadian residents become stronger under the influence of fear and bloodlust), self perception manipulation and afterimage creation (via bullet time), and Genius Intelligence

Explosion Manipulation (with explosives), Energy Projection and Matter Manipulation or Deconstruction as well as Radiation Manipulation as well as Madness Manipulation (dissonant reality weapons have been shown to seemingly vaporise or deconstruct people with purple energy. Dissonance has been described as a "Reality warping, radioactive Miasma". Dissonance exposure is the very reason why Dr. Crackpots team when mad), Chaos Manipulation (The name Dissonance implies that Dissonant energy is chaotic), Homing attack (some dissonance weapons are homing), Logic Manipulation and Mind Manipulation (Dissonance can "Warp logic and distorted minds of anyone who can perceive it"), and Electricity Manipulation (via the Electrocannon from Madness: Project Nexus Classic)

all previous abilities to a greater extent plus further immortality (type 3), further Regeneration (mid, regenerated his Scalp back on), Dimensional Storage and Banishment (can teleport objects the size of himself to a between realities for storage), Power Bestowal, Forcefield Creation, Light Manipulation, Holy Manipulation, Flight, Energy Projection, Homing Attack (his Nexus bolts are heat seeking), Weapon Creation, Dimensional Link (It is revealed that the halo channels "dissonant reality", a byproduct siphoned from an alternate dimension), Technology Manipulation (used his powers to lock Hank in a room via disabling the door to work, allowing him to resurrect all the killed enemies in the room and ambush Hank), Fire Manipulation (can create fire from his hands when he summons his Binary sword, he can also summon fire via his necromancy, as seen when he resurrected a room full of corpses into zombies), Existence Erasure and Matter Manipulation/Deconstruction (via his energy beams, which practically erased multiple people. can regularly do so with the Halo via Nexus bolts), possibly Reality Warping and Radiation Manipulation as well as Madness Manipulation (can channel dissonance via the Halo, meaning he possibly has some control over it. Dissonance has been described as a "Reality Warping, radioactive miasma". Dissonance exposure is the very reason why Dr. Crackpots team went insane), Chaos Manipulation (Can conjure Dissonance), Magic, Vibration Manipulation (can regularly do so with the Halo), Necromancy and further Resurrection, Symbol Magic (shown here), Statistics Amplification (In Madness Retaliation, Jebs Halo allows the player to passively Double the HP of their entire squad and corresponding items (e.g. if an item gave a +2 HP bonus, it would now give a +4 HP bonus on top of the base 12 HP of each squad member)), Probability Manipulation via Law Manipulation (In Madness Retaliation, Jebs Halo allows player to toggle enemy spawns on or off in areas they've already visited), Electricity Manipulation, Telekinesis, possibly limited Air Manipulation, Intangibility (in Absolute.Madness, he can become partially invisible and unharmable unless he does an attack), Teleportation, Attack Reflection (via energy shields), healing, Soul Manipulation and BFR via killing with the Halo (all people killed by the wearer of the halo gets their souls sent to hell passively), Explosion Manipulation (as shown in Madness: Project Nexus where he can perform an ability that allows him to charge up an energy based explosion attack around him), and Corrosion Inducement or limited Transmutation (Despite the corpses of others not retaining certain features of Zombies, they resurrect into them, resembling the Zombies completely from their decayed and fleshy jaws to the various gashes and wounds covering their bodies), and Metaphysics Manipulation (Can create zeds with his powers, which are created by placing S3LF energy in a corpse. S3LF is a metaphysical construct)

Resistance to Probability Manipulation, Gravity Manipulation, Physics Manipulation, Transmutation, Spatial manipulation and reality warping (The Improbability Drive gives control over improbability in order to cause things to happen, and while it affects everyone near Jesus it doesn't affect Jesus specifically. When doing this it changes gravity repeatedly and breaks the laws of physics), Pain (He was unaffected after his scalp was ripped off), Limited Empathic Manipulation (Relationships aren't really a thing in Nevada), Resistance to Matter Manipulation/Deconstruction and Radiation Manipulation as well as Madness Manipulation (can withstand Dissonance weapons, dissonance has also been described as a "Reality Warping, Radioactive Miasma". The entire reason why Dr. Crackpots team went mad is due to exposure to Dissonance), Chaos Manipulation (The name Dissonance implies that Dissonant energy is chaotic), Corruption (unaffected by the Improbability drives corruption capabilities, that corrupted and altered all of Nevada), and resistance to fear manipulation (fear isn't a powerful motivator in Nevada)

Attack Potency: At least Small Building level to Building level physically and with powers (his energy beams instantly disintegrate people), possibly up to Low Multiverse Level (Jesus is a conduit between dimensions due to the halo, which is described as being a link between Nevada and The Other Place, which includes multiple dimensions)

Speed: Subsonic travel speed (He flew to the Auditor's base at this speed) with Supersonic+ combat and reaction speeds

Lifting Strength: At least class 5 physically, Class K (easily tore an ATP engineer in half with his telekinesis)

Striking Strength: Small Building level to Building level

Durability: Small Building level to Building level

Stamina: very high

Range: standard melee range with weapons, at least a dozen meters with energy beams, dozens of meters with guns

Standard Equipment: various guns and swords he summons as well as:

  • Halo (AKA The Nexus Artifact): With the Halo he has necromancy, energy projection, electricity manipulation, and likely most of his other powers, without it he loses those powers. however its not like it will be that easy to remove it
  • Dissonance Weapons: powerful energy weapons that fire dissonant energy, an energy that can completely annihilate those who use its enemies. The weapons themselves vary from Scatterguns to Bazooka type weapons, however a common theme between all of them is that they all act like miniguns (or most of them at least). There is also Dissonance Blades, which resemble lightsabers except with a dissonant energy blade.

Intelligence: Genius (was once a scientist, can disassemble and reassemble his sniper rifle on the go)

Weaknesses: If he smokes a cigarette he will die a violent death, usually instantaneously, the removal of the halo depletes most of his powers

Notable Attacks/Techniques: Jesus typically leads with using zombies first. If he has to fight, at farther ranges he'll use firearms, then his katana up close along with a mixture of telekinesis, teleportation, flight, barriers, erasure, shockwaves and attack reflection.

  • Energy beams: Jesus will sometimes use red energy beams that completely erase people he uses it on
  • Barriers: these barriers can vary in form, however all of them involve jesus holding out his hand in some way and creating a small barrier that can block bullets, bullets he blocks will sometimes float in his hands so he can reflect them
  • Telekinesis: he can use telekinesis to attack and mutilate his foes such as shoving them into a wall until they are nothing but their own feet or tearing them in half
  • Necromancy: his most notorious ability is his necromancy, which he uses very often in resurrecting the dead into zombies to do his bidding
  • Flight: Jesus often flies during combat, this usually gives him an advantage during the battle, where he can escape is necessary or quickly outmaneuver the opponent
  • Teleportation: If in trouble or in a position where he sees he will lose the battle, he will often teleport away and out of danger
  • Nexus bolts: dark energy bolts he fires at foes in the project nexus game that completely erase whoever they are used on. unlike the energy beams these bolts are heat seeking and will home onto a target
  • Bullet time: Jesus, similar to Hank, Deimos, and Sanford possesses a bullet time ability, which makes him see in slow motion and grants him afterimage creation

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches: