
Summary[]
Geometry Cube is the main character of Geometry Dash, a brain game developed by RobTop Game - who had the unique idea of combining children's geometry with adventure-style gameplay. This exciting game is a series of 5 video-based games, with a total of 21 official levels. The goal of this Character is quite simple, all he do is to lead himself to the end of the level map, avoiding all the spikes that come in his way, the trick is: those spikes might be so hard to avoid, so the goal is simple but the way towards it isn’t at all. On his way to the end, he will go through many portals, that will take his from a game mode to a different one, the variety of game mode is what makes this game so unique, and those are the game modes: Cube, ship, ball, UFO, wave, robot, spider.
Powers and Stats[]
Tier: 9-C | 9-B | 9-B | At Least 9-A | 7-B | At Least 7-B | At Least 7-B
Name: Geometry Cube
Origin: Geometry Dash
Gender: Unknown, Likely Genderless
Age: Unknown, Likely Ageless
Classification: Cube
Powers and Abilities:
Peak Human Strength & Durability, Superhuman Speed, Acrobatics (Could Jump Spinning with Ease), Ressurection & Regeneration (Low-Godly; On practice mode he gets erased and get back to a Checkpoint), Absorption (Coins), Immersion (In Portals), Gravity Manipulation (With Gravity Portals), Small Size (Type 2; size of Spikes)
All Previous but Enchanced, Flight, Vehicular Mastery, Possibly Fire Manipulation
All Previous, Superhuman Physical Characteristics, Boost on Gravity Manipulation
Same as Base, Superhuman Physical Characteristics, Possibly Fire Manipulation, Flight
Same as Base, Superhuman Physical Characteristics, Flight, Water Manipulation (Can Create Waves)
Same as Base, Superhuman Physical Characteristics, Flight, Fire Manipulation
Same as Base, Superhuman Physical Characteristics, Superhuman Speed, Boost on Gravity Manipulation
Attack Potency: Street Level (Should Scale to their Durability) | Wall Level (Planes are Considered Wall Level) | Wall Level (Comparable to real life blades) | At Least Small Building Level (For being a giant UFO) | City Level (Should Scale to Real Life Waves, who can Destroy Citys) | At Least City Level (Strongest than the Wave Form) | At Least City Level+ (Strongest than the Robot Form)
Speed: Varies, Below Average Human on 0.5x, Average Human on 1x, Peak Human on 2x, Subsonic+ on 3x, Hypersonic on 4x (All Forms)
Lifting Strength: Class 1 (Lift itself, you can Argue that "They is small so it should be Below Average Class" but we have to compare to they site) (All Forms)
Striking Strength: Street Level (Should Scale to their Durability) | Wall Level (Planes are Considered Wall Level) | Wall Level (Comparable to real life blades) | At Least Small Building Level (For being a giant UFO) | City Level (Should Scale to Real Life Waves, who can Destroy Citys) | At Least City Level (Strongest than the Wave Form) | At Least City Level+ (Strongest than the Robot Form)
Durability: Street Level (Survive hitting Spikes) | Wall Level | Wall Level | At Least Small Building Level | City Level | At Least City Level | At Least City Level+
Stamina: High (Last Running for Several Time without get Exausted) (On All)
Range: Below Standart Meele Range (On All)
Standard Equipment: None Notable
Intelligence: Mindless to Animalistic (Only Jump)
Weaknesses: Is Very Small, Die by touching Spikes
Key: Base | Ship | Ball | UFO | Wave | Robot | Spider
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: