Joke Battles Wikia

Summary[]

Cuphead is the titular main protagonist of an indie game baring the same name. He and his younger brother, Mugman, go on a winning spree at the craps table. Once the Devil joined the fray, he made a bet with the two brothers; if they won, they get all the loot in the casino, but if they lose, the Devil takes their souls. Cuphead, blinded by greed, rolls a snake eyes, losing the bet. Cuphead and Mugman, begging for their lives, talk the Devil into an alternative, so then the two of them go on a quest to collect the soul contracts of the Devil's debtors by midnight.

Powers and Stats[]

Tier: Low 2-C

Name: Cuphead

Origin: Cuphead

Gender: Male

Age: Unknown (shown to gamble in a casino, though possibly a child)

Classification: Anthropomorphic cup

Powers and Abilities: Superhuman Physical Characteristics, Teleportation, Gliding, Size Manipulation and True Flight with the Plane, Energy Projection by snapping his fingers (It has several variations. One that is shot like a boomerang, another that chases the opponent, one that is a series of streams of short range, and the normal shot), Homing Attack with the Chaser, Invulnerability, Fire Manipulation with Charge, Can shoot a bubble with Lobber, Astral Projection (Can summon a ghost version of himself), Limited Energy Absorption (Can parry pink projectiles that add to his Super Meter), Resurrection (Can resurrect Mugman or Chalice by parrying his/her soul), Water Manipulation via his special move, Smoke Manipulation with Smoke Bomb, Explosion Manipulation with bombs, Non-Physical Interaction, Statistics Amplification with Heart Twin Heart and Heart Ring, Accelerated Development, Resistance to Petrification (Could break free from Cala Maria's petrifying gaze), Toon Force and Elasticity (Showed at the start Animation), Self Destruction (Can Turn into a Ghost to Ms Chalice Fight in His Place), Acrobatics (Jump when Spinning), Forcefield Creation (With the Chaser EX Move can make a Shield Outside of him), Danmaku (With the Spread EX Move), Electricity Manipulation (With the Converge), Air Manipulation (With the Twist-Up), Portal Creation (With the Astral Cookie)

Attack Potency: Universal+ (Fought and won against The Devil who is an Angel) | At least Universal+ (Fought agains two Angels at the same time)

Speed: Below Average Human (2 m/s). Subsonic via Vanishing Dash (He can disappear out of sight) and Subsonic combat speed and reactions towards the End Game. Subsonic to Subsonic+ as a plane (Can fly at the speed of an average plane in the early 1900s) | At Least FTL (Can move above a Light on Angel & Devil's Fight)

Lifting Strength: Superhuman | Superhuman

Striking Strength: Universal+ | Universal+

Durability: At Least Small Town Level (Can Handle 7 Shots) | At Least Multi-Planetary (Can Handle 29 Shots)

Stamina: High ​(Can fight for several hours with no signs of exhaustion)

Range: ​At least Tens of meters

Standard Equipment: None notable

Intelligence: Varies from Below Average to Average | Average

Weaknesses: Greedy ​(Willingly gambled his soul in a game with the Devil for all the money in the Casino), attacks are almost entirely range based, size manipulation only works on himself, cannot be revived without the presence of Mugman

Feats:

  • Hurt sentient walls in Funhouse Frazzle.
  • Destroyed a piece of Djimmi.
  • Took attacks from the Grim Matchsticks, King Dice and etc.

Notable Attacks/Techniques:

  • Dash: Cuphead propels himself forward quickly to dodge or cover long distances without falling.
  • Peashooter: Cuphead shoots blue projectiles in quick succession.
  • EX Move: Cuphead shoots a more powerful blue projectile.
  • Supers:
    • Cuphead shoots an energy beam made of milk whilst floating.
    • Cuphead crosses the astral plane and temporarily becomes invulnerable.
    • Cuphead summons a spirit that is more muscular but otherwise similar to him that goes continuously upward while spinning and damaging enemie.
  • Parry: Cuphead slaps pink enemies/projectiles/objects which gives him a short boost upward.
  • Alternate Bullets: The Chaser is a weaker version of the normal bullets that targets enemies directly. Its EX move surrounds Cuphead with a shield of bullets. The Charge is a chargeable version of the peashooter that does more damage the longer it's charged. Its EX move generates a large explosion around Cuphead. The Scattershot is a stronger version of the peashooter that shoots in 4 directions. Its EX move sends projectiles in several directions. The Lobber is a much stronger version of the peashooter that shoots purple orbs that explode when they have bounced twice. It's Ex move sends a giant purple ball that explodes on impact of the ground. The Roundabout is a version of the peashooter that comes back when it doesn't collide with anything. Its EX move is the same as the Peashooter's but with the properties of a roundabout bullet.
  • Resurrection: Can be resurrected if killed next to Mugman. The same applies to the latter.
  • Parry Sugar: Parry Sugar allows Cuphead to automatically parry attacks when they make physical contact with him.
  • Smoke Bomb: Smoke Bomb allows Cuphead to teleport when he dashes.
  • Whetstone: Whetstone deals extra damage when combined with the Parry Sugar technique.
  • Rapid-Fire Bullets (As the plane): Rapid-Fire bullets are smaller than peashooter bullets but otherwise the same. Its EX move shoots a missile that is more powerful than a regular projectile.
  • Mini Bomb: Cuphead drops bombs that deal more damage than regular bullets in exchange for a slower attack speed.
  • Size Reduction: Cuphead reduces his size and increases his speed while giving his bullets less range and less damage
  • Super: Cuphead turns into a bomb that explodes on contact or after a short period of time.

Key: Game | DLC

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Cuphead