
Summary[]
Physical Appearance[]
As his name suggests, Cuphead's head is a wide cup with milk inside, topped with a red and white striped straw. His face consists of eyes that are very close together with black pie-cut pupils, and a small red nose. He always has a determined expression in the face of danger.
He is mostly seen wearing a black, long-sleeve shirt, white gloves, red shorts (slightly similar to Mickey Mouse's iconic short overalls), and brown shoes. To emulate the way characters were drawn in the game’s time period, his coloring is inconsistent; he is sometimes depicted wearing red or yellow boots, and/or yellow gloves instead. As an anthropomorphic cup, he is a light gray cup and his is made out of porcelain, so enough hits could kill him or break him. Upon taking damage, Cuphead will separate at the waist, with his straw breaking 20% of the way up from the bottom to the top, although both Cuphead and his straw will pull themselves back together.
His ghost still has the cup-like head and gloves, but his appearance is now a ghostly blue. His shorts and legs are now replaced with a ghost tail, his straw is now a halo, and his expression is that of melancholy. In the center of Cuphead's ghost's chest, there is a pink heart which can be parried to resurrect him. When used as a Super Art, his ghost is muscular and his expression is determined.
If the answer "Yes" is chosen in the cutscene with the Devil before his battle—triggering the bad ending—his appearance dramatically changes. As a demon, his red colors change to purple and he now has a bitten straw and evil-looking yellow eyes with black and red pupils, a maniacal smile, and sharp teeth. In some artwork, he is also shown to have fire rising out of his head.
Overall, Cuphead's appearance is reminiscent of character designs from classical 1930s cartoons, of which the game's art style is designed around.
Personality[]
Cuphead is typically a nice person alongside his younger brother Mugman, enjoying an easy-going and good life, but is relentlessly optimistic. Although his confidence and drive for adventure can lead him to appear devious or get him into trouble, at his core, he is a kind-hearted soul who wants to do good—but has the tendency to leap before he looks.
Cuphead seems to be a daredevil. He is shown to be the more confident, fun-loving and slightly cheeky type. He (in contrast to his twin brother) often takes quite the amount of risks. His personality was mostly inspired by the "charming, yet trouble-making" character archetype, as seen in the protagonists of early cartoons.
As seen in the introduction, Cuphead seems to have a somewhat greedy personality, apparently willing to risk anything to get what he wants, causing the infamous bet which he nearly cost him both of their souls. Despite his flaws, however, he seems to be kind-hearted and has good intentions overall, such as in the good ending where he and Mugman burn all the soul contracts, setting everyone free.
Cuphead also seems to have a vengeful side to him. As seen in after Chef Saltbaker mourns the destruction of his bakery, Mugman and Chalice showed some sympathy for him, while Cuphead on the other hand, angrily states he got what he deserved, as he was still upset over being kidnapped and duped by the chef.
Powers and Stats[]
Tier: At Least 5-C | 3-A | 2-A | At Least 1-B | High 1-B | 0
Name: Cuphead, Cupface, Mug
Origin: Cuphead & Smash Bros
Gender: Male
Age: Unknown, likely a Child considering his Grandpa is alive
Classification: Antrophomorphic Cup, Shooter
Powers and Abilities: Superhuman Physical Characteristics, Teleportation, Gliding, Size Manipulation and True Flight with the Plane, Energy Projection by snapping his fingers (It has several variations. One that is shot like a boomerang, another that chases the opponent, one that is a series of streams of short range, and the normal shot), Homing Attack with the Chaser, Fire Manipulation with Charge, Can shoot a bubble with Lobber, Limited Energy Absorption (Can parry pink projectiles that add to his Super Meter), Resurrection (Can resurrect Mugman or Chalice by parrying his/her soul), Water Manipulation via his special move, Smoke Manipulation with Smoke Bomb, Non-Physical Interaction, Statistics Amplification with Heart Twin Heart and Heart Ring, Accelerated Development, Toon Force and Elasticity (Showed at the start Animation), Acrobatics (Jump when Spinning), Forcefield Creation (With the Chaser EX Move can make a Shield Outside of him), Danmaku (With the Spread EX Move), Paralysis Inducement (With Parry), Small Size (Type 0), Power Bestowal (Able to use Potion Powers) | Genius Intelligence, Explosion Manipulation with bombs, Invulnerability | Astral Projection (Can summon a ghost version of himself), Resistance to Petrification (Could break free from Cala Maria's petrifying gaze) | Self Destruction (Can Turn into a Ghost to Ms Chalice Fight in His Place), Electricity Manipulation (With the Converge), Air Manipulation (With the Twist-Up), Portal Creation (With the Astral Cookie)
Attack Potency: At Least Moon Level (Could be able to defeat Hilda berg witch turns into the Moon, Cagney Carnation & Ribby & Croacks, who is superior to Hilda Berg) | Universe Level (Could Defeat Djimmy the Great, witch has an universe inside of a sarcophagus)| Multiverse+ Level (Defeated Cala Maria who Can Survive for Dying in any Universe, Defeated Phantom Express and this includes Killing a Ghost witch can throw Eyes outside of an Below Dimension) | At Least Hyperverse Level+ (Defeated the Devil, witch is an Angel, who has the power of Atom Manipulation | High Hyperverse Level (Foughted The Devil & an Angel at the same time and Defeated Both) | Boundless (Defeated Galleem and Darkhon at the same time, and they are both on the same power, both destroyed every character of any nintendo game, including Kirby, Marvel Characters, Featherine etc)
Speed: Subsonic to Subsonic+ (Fly on the Speed of an Average Plane in the early 1900s) | At Least Hypersonic (Able to Dodge Sound) | Relactivistic (Dodge Light) | Speed of Light (Able to touch the Fire [Light]) | At Least FTL (Able To Move Between Light without touching it) | Immensurable (Can tag Kirby, who avoided beams from Galeem's, which can reach alternate space-times and seperate time periods)
Lifting Strength: Unknown | Unknown | Class K | Class K (Comparable to the Devil, who can Lift Him) | Class K (Comparable to Saltbaker, who can Lift Him) | Class M (Comparable to King Dee Dee Dee, who can swing his hammer at such force)
Striking Strength: At Least Moon Level (Could be able to defeat Hilda berg witch turns into the Moon, Cagney Carnation & Ribby & Croacks, who is superior to Hilda Berg) | Universe Level (Could Defeat Djimmy the Great, witch is a Supergenius by Showing to Copy Physical Aspects with Closed Eyes Using Only Mind Reading, and Even Making This an artificial intelligence | Multiverse+ Level (Defeated Cala Maria who Can Survive for Dying in any Universe, Defeated Phantom Express and this includes Killing a Ghost witch can throw Eyes outside of an Below Dimension) | At Least Hyperverse Level+ (Defeated the Devil, witch is an Angel, who has the power of Atom Manipulation | High Hyperverse Level (Foughted The Devil & an Angel at the same time and Defeated Both) | Boundless (Defeated Galleem and Darkhon at the same time, and they are both on the same power, both destroyed every character of any nintendo game, including Kirby, Marvel Characters, Featherine etc)
Durability: At Least Moon Level | Universe Level | Multiverse+ Level | High Hyperverse Level | Boundless
Stamina: High (Last Fighting for Hours Without Seems Tired)
Range: Universal+ (His Shot goes until Infinite)
Standard Equipment: None Notable
Intelligence: Above Average Human (Can Use Several Good Techniques in Battle) | Genius (A Little Comparable to Djimmy the Great) | At Least Genius (Smarter than Before) | Extraordinary Genius (Outsmarted the Devil) | Extraordinary Genius (Can Be Superior to characters like Mario, Master hand, etc)
Weaknesses: Gets Damaged when touched
Notable Attacks/Techniques:
- Dash: Cuphead propels himself forward quickly to dodge or cover long distances without falling.
- Peashooter: An average damage weapon with good range. It has a light blue color and looks like a laser beam. The standard issue weapon that is given to Cuphead and Mugman at the beginning of their journey. It travels straightforward at a high velocity
- EX Move: Varies depending on the current bullet type.
- Supers:
- I: Cuphead shoots an energy beam made of liquid at his foes in a horizontal direction.
- II: Cuphead crosses the astral plane and temporarily becomes invulnerable.
- III: Cuphead summons a spirit that is more muscular but otherwise similar to him that goes continuously upward while spinning and damaging enemies.
- Parry: Cuphead slaps pink enemies/projectiles/objects which gives him a short boost upward and increase his Super Meter.
- Alternate Bullets:
- Spread: It is a high damage spread gun that works best if you can get close to your target. Shots disappear after a short distance.
- Chaser: It fires small, slow-moving projectiles that home in on the nearest target. Deals about half the damage compared to Peashooter.
- Lobber: It fires a lobbed projectile that arcs upwards, and falls back down and bounces on the floor until it bounces twice and pops on the third contact of the floor, deals great damage, but has limited range, each shot deals about two times more than Peashooter.
- Charge: It is a high-damage, high-velocity shot that requires the player to hold down the firing button for maximum effectiveness. It has an orange color and looks like a wave for the uncharged projectile and two waves twirling each other for the charged projectile. Releasing the shoot button before the charge is complete will fire a small, light damage projectile.
- Roundabout: It fires a boomerang-like projectile that moves in the direction it is fired for a moment, but proceeds backwards for a long distance at a much higher velocity.
- Resurrection: Can be resurrected if killed next to Mugman, or resurrect back to the start of a a battle if both brothers are defeated.
- Parry Sugar: Parry Sugar allows Cuphead to automatically parry attacks when they make physical contact with him.
- Smoke Bomb: Smoke Bomb allows Cuphead to teleport when he dashes.
- Whetstone: Whetstone deals extra damage when combined with the Parry Sugar technique.
- Plane: Cuphead can use his plane for ariel combat.
- Rapid-Fire Bullets (As the plane): Rapid-Fire bullets are smaller than peashooter bullets but otherwise the same. Its EX move shoots a missile that is more powerful than a regular projectile.
- Mini Bomb: Cuphead drops bombs that deal more damage than regular bullets in exchange for a slower attack speed. Its EX fires a barrage of magnet-like missles that home in on foes.
- Size Reduction: Cuphead reduces his size and increases his speed while giving his bullets less range and less damage
- Super: Cuphead turns into a bomb that explodes on contact or after a short period of time.
Key: Isle 1 | Isle 2 | Isle 3 | Inkwell Hell | DLC | Smash Bros
Credits: FnafReacts
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: