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Ange Ushiromiya

Summary[]

Ange Ushiromiya is the daughter of Rudolf and his current wife, Kyrie, as well as Battler's younger sister and the youngest member of the Ushiromiya family. Having been sick at the time of the family conference of 1986 and unable to attend it, Ange escaped the gruesome serial murders that took place on October 4th and 5th, eventually being placed under the care of her aunt Eva, the only survivor of the massacre, and spending the next several years in a strict and abusive relationship under her care.

After growing up to be a bitter and resentful person, she eventually inherited the Ushiromiya family headship, as well as the title of the Golden Witch, Beatrice, after Eva's death in 1998, leaving her as the Ushiromiya's sole descendant. This chain of events leads to Ange contemplating suicide on top of a skyscraper, where she meets with the witch Bernkastel and embarks on a long journey to discover the single truth of what happened in 1986.

Powers and Stats[]

Tier: 0

Name: Ange Ushiromiya

Origin: Umineko no Naku Koro ni

Gender: Female

Age: 18. Though she exists beyond the concept of time in her meta-world incarnation.

Classification: God

Powers and Abilities: Superhuman Physical Characteristics, Darkness Manipulation, Light Manipulation, Shapeshifting, Immortality (Types 1, 2, 3, 4, 5, 6, 7, 8, and 9), Empathic Manipulation, Attack Reflection, Illusion Creation, Conceptual Manipulation (Type 2), Curse Manipulation, Transmutation, Petrification, Fear Manipulation, Body Puppetry, Flight, Fate Manipulation, BFR, Hacking, Invisibility, Intangibility, Mind Manipulation, Blood Manipulation, Organic Manipulation, Causality Manipulation, Smoke Manipulation, Summoning, Telekinesis, Teleportation, Telepathy, Disease Manipulation, Existence Erasure, Death Manipulation and Life Manipulation, Resurrection, Time Manipulation, Clairvoyance, Extrasensory Perception, Soul Manipulation, Deconstruction, Mathematics Manipulation, Weather Manipulation, Electricity Manipulation, Gravity Manipulation, Regeneration Negation (High-Godly), Durability Negation, Law Manipulation, Forcefield Creation, Subjective Reality, Reality Warping, Spatial Manipulation, Size Manipulation, Technology Manipulation, Temperature Manipulation, Portal Creation, Reactive Evolution, Absorption, Power Nullification, Duplication, Biological Manipulation, Explosion Manipulation, likely Dream Manipulation, Fragrance Manipulation, Pocket Reality Manipulation, Blue Truth, Invulnerability, Power Nullification

Attack Potency: Boundless (She awakened to her true nature as a Witch of Resurrection and gained dominion over Battler's gameboard, which had extended to encompass even the City of Books, allowing her to revive all of her friends and family and bring them all to her own level of existence, something said to be only possible for a witch of the Senate. Her golden truth completely negated Bernkastel's Red Truths and made her family invulnerable to all of her attacks, and her golden eagle ultimately overpowered the Witch of Miracles completely and caused her to revert into a cat form, creating an earthquake that shattered the ceiling of the City of Books).

Speed: Immeasurable

Lifting Strength: Immeasurable

Striking Strength: Boundless

Durability: Boundless

Stamina: Peak Human | Inexhaustible

Range: Tens of kilometres of magical distance (greater than Beatrice and Virgilia, who can cover the entire circumference of Rokkenjima with their attacks, and Eva-Beatrice, who created a sea of jelly as deep as the Mariana trench), Boundless

Standard Equipment: Maria's Grimoire/Diary

Intelligence: Gifted. She figured out Itouikukuro Zerogonanaroku's identity in a short period of time and has some experience in dealing with mysteries and battling witches due to having watched the fragments of Battler and Beatrice's games, though she is still noted to be nothing compared to them | Omniscience

Notable Techniques:

Endless Magic: The Endless Witch's signature magical system, whose foundations are based on the concept of infinity, whether as an endless repetition or an infinite expansion, allowing her to revert anything back to its original state by making them remember the form which they used to hold, repairing broken objects, resurrecting people from the dead, as well as allowing Ange to recover from fatal injuries by rewinding her body back to its original state, and creating inflections.

However, the true basis of Endless Magic lies on the concept of "a cat in a box,"  that is, an unobserved entity of infinite variation whose uncertain existence makes it so all possible interpretations of it are equally valid and impossible to be denied, causing it to be the root of infinite possibilities and scenarios. Thus, the Endless Witch is akin to a storyteller who weaves infinite tales and stories, shaping their own worlds and controlling the infinitely stretching possibilities contained in their catbox.

Truths: Special moves are utilised in debates between witches and humans taking place in the meta-world, being statements denoted by specific colours that often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the truths is conceptual rather than strictly physical, they completely bypass conventional durability and allow Ange to skewer and even kill opponents much more powerful than herself.

  • Red Truth: Irrefutable, objective truth that needs no evidence or proof to demonstrate its validity. In essence, the Red Truth asserts an unobserved possibility that exists alongside an infinite number of others as the ultimate truth, capable of completely denying an opponent's existence, body and soul, and sending them to the depths of oblivion with no hope of recovery. However, it is impossible to lie (essentially trying to deny the validity of a wave function that has already been collapsed) using this technique, and one can find gaps, semantic loopholes, and different interpretations even in statements spoken in red, potentially allowing them to counterattack with an argument of their own, though the Red Truth itself remains unrefuted.
  • Blue Truth: A theoretical scenario made with the purpose of directly denying the enemy's arguments and existence, whose true validity is unclear but nonetheless takes precedence over any statements spoken in basic white text, while being inferior to the Red Truth. It normally assumes the form of several stakes which skewer and impale opponents, damaging them on a conceptual level and being impossible to remove unless their falsehood is directly declared with the Red Truth; otherwise, that which is spoken in blue will be asserted as the truth and grant victory to the attacker, while erasing their opponent's concept entirely.
  • Golden Truth: A mysterious, divine truth whose foundations are built completely differently from the Red and Blue Truths and which can only be spoken by an individual who has fully understood the truth of their game board and has full knowledge of all its rules. Unlike the other truths, its effects are circumstantial and can be both inferior and superior to the red truth, potentially overwriting it completely in the latter case.

Endless Nine: An impenetrable barrier is woven together by Ange's complete denial regarding the existence of witches and magic and her firm belief that they are nothing but illusions and daydreams, which grants her an absurdly high anti-magic resistance (99.9999999...) and makes her completely immune to any supernatural effects directed at herself or any attacks coming from beings whose existence she denies, even those as powerful as the Territory Lord. Likewise, it also allows her to easily bypass magical barriers and forcefields, as well as tear apart supernatural entities as if they were cardboard.

Eventually, Ange's Endless Nine became imbued with her own golden truth and grew strong enough to be capable of completely negating even attacks from Bernkastel, making her and her family immune even to her attempts to deny their existence using the Red Truth.

Game Master: After awakening to her full nature as a Witch of Resurrection, Ange gained control over her own gameboard, with her authority over it overruling both Battler and Bernkastel, the previous Territory Lords of the fragment. As Game Master, Ange exists on a higher plane of existence than everything else in her territory, and the world shapes itself to her will under this state, with even attacking her through conventional means being impossible without her direct permission. She can similarly decide who enters and leaves her territory and what kinds of magic are possible to be utilised within its boundaries. In addition, she can weave stories and tales on a far more advanced scale than other higher-order beings, being able to manipulate countless fragments to piece together her own plotline as well as rewrite the resulting structure at will.

Key: Piece Ange | Witch Domain Manifestations | City of Books Manifestation | Witch of Resurrection

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches: