User:Izurujin

"I... I will live the life I want to lead. I will become the hero of my own story."
 * -|Izuru=Gamma Costume.png
 * -|Full Cowl=Tumblr nqxkdyGJM01t5a5xlo1 500.png
 * -|One For All=Delaware Smash.png

- Izuru accepting himself

Summary
Izuru Kamukura is the main protagonist of Kono Subarashii Sekai ni Shukufuku Wo!. Originally born without a Power, Izuru spent most of his life growing up ostracized from the paranormal community around him. He is a very timid person who is easily shocked by the wacky events in heroic life, but is very diligent, strong-willed, and an idealist who will always try to rescue someone in danger.

Powers and Stats
Tier: 9-C | 9-B | 9-A, 8-C with One for All 100%

Name: Izuru Kamukura

Origin: Kono Subarashii Sekai ni Shukufuku Wo!

Gender:  Male

Age: 16 (Anime)

Classification: Human, Bearer of One for All

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts Mastery, Skilled Swordsman, Resistance to Mind Manipulation

Attack Potency: Street level | Wall level+ (Destroyed a wall with a kick) | Small Building level+ (Destroyed an entire room with a stomp), Building level with One for All 100% (His strongest attack did this damage)

Speed: Peak Human movement with Subsonic reflexes and combat speed | Subsonic movement with Transonic reflexes and combat speed (Can move faster than a human can see) | Subsonic+ movement with Supersonic+ reflexes and combat speed (Barely dodged a cannonball that he wasn’t able to see coming until the very last second), Supersonic+ movement with One for All 100%

Lifting Strength: Peak Human | Class 5 (Can lift a large boulder) | Class 25+

Striking Strength: Street level Class | Wall Class+ | Small Building level Class+ (Weaker than 100% but still strong enough to destroy an entire room), Building level Class with One for All 100%

Durability: Street level | Wall level+ | Small Building level+ (Could still remain conscious after being attacked by a monster who killed two other warriors with brute strength alone)

Stamina: Extremely High (Trains almost constantly), Izuru also bears an iron will despite his timid demeanor and will continue to fight for as long as he needs to. He was still able to think coherently with a broken arm and two broken legs while falling at terminal velocity after punching out a giant monster. Later on he was able to temporarily ignore the pain of using 100% of his normal output when was enough to break all of the bones in his arm even while being attacked by a monster who easily slaughtered two veteran warriors. He regained his composure soon afterward and was able to run all the way back to his camp from the top of a small mountain and was still able to fight.

Range: Standard melee range, extended melee range with sword, several meters with shock waves.

Standard Equipment: His Costume consist of arm braces to support Izuru's arms in order to prevent further damage, and iron armor soles to enhance his kicking power.

Intelligence: Izuru has proven himself to be exceptionally intelligent on many occasions. He has displayed keen skills of observation and analysis, coming up with a plan to escape dozens of monsters when trapped on a ship. Megumin even complimented Izuru's intelligence, saying that Izuru is the type of person who thinks before he acts.

Weaknesses: None Notable | None Notable | Using 20% or more of One for All's Power it causes a lot of pain to the point that it made him feel as if his bones are about to break.

Notable Attacks/Techniques:


 * One For All: Izuru's Power gives him access to stockpiled power, granting him superhuman strength and greatly enhanced agility and mobility by spreading his power through his body. Though Izuru has yet to demonstrate superhuman speed, immense reflexes and durability. The spirits of the previous bearers reside within him, allowing them to take limited control over Izuru's body to help him break out of mind control.

Moves:
 * One For All Full Cowl: This technique allows Izuru to now activate 8% (previously 5%) of One For All throughout his body, letting the power course and flow through him instead of concentrating it in one location. According to Izuru, this technique gives him greater maneuverability. Activating this technique gives him enhanced strength, speed, mobility and agility. It also prevents him from breaking his bones when attacking.
 * Shoot Style: While using One For All: Full Cowl, Izuru uses a fighting style that focuses more on kicking.
 * One For All 20%: A technique that allows Izuru to use 20% of One For All throughout his body.
 * 20% Howitzer Impact: Izuru stomp on the ground.
 * One For All 100%: A technique that allows Izuru to attack using the full power of One For All throughout his body.

Key: Base | One for All Full Cowl | 20% or More

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: