User blog:Rodri "Dante"/To Defeat Them All: Respect Blog

Introduction
I made this blog to explain the placement of the characters in To Defeat Them All.

Instead of scaling everyone from the highest feat, they are placed based in their difficulty given that harder bosses have better feats. Note that difficulty is decided by their performance in the webcomic and not personal experience, so don't be surprised when you see an easy boss placed as a hard one and vice versa

Note: The names in bold are the profiles made by me

Easy Bosses
Bosses that offer no challenge or rarely do. These are Wall level via scaling from Cut Man being damaged by his own Rolling Cutter and being more durable than Dr. Light (I'll explain Light's durability later). This includes Elec Man, Ice Man, Bomb Man, CWU-01P, Metal Man, Bubble Man, Crash Man, Mecha Dragon, Spark Man (First encounter), Medoc, Quickdoc, Crashoc, Flashoc, Bubboc, Break Man, Kamegoro Maker, Gamma (First phase), Cockroach Twins and Cossack Catcher

They have Subsonic speed via scaling from Djoing moving like a blur here and Mad doing the same here.

Moderate bosses
Bosses that are more challenging than the previous ones, but relatively simple. These are Multi-City Block level+ via scaling from Gamma destroying a city and Air Man creating tornado like winds. This includes Fire Man, Guts Man, Wily Machine Number 1 (First phase), Heat Man, Pico-Pico Master, Guts Dozer, Wily Machine Number 2 (First phase), Top Man, Shadow Man, Magnet Man, Snake Man, Gemini Man, Wily Machine 3 (Both phases), Gamma (Second phase), Dust Man, Drill Man, Dive Man, Mothraya, Square Machine and Mettall Daddy

They have Massively Hypersonic+ speed via scalling from Djoing dodging lightning.

Hard bosses
Bosses that offer a great challenge compared with the previous ones, and also those who required Mojo to be defeated. These are Small Star level via scaling from DJoing creating a black hole. This includes includes Copy Robot, Wily Machine Number 1 (Second phase), Wood Man, Quick Man, Alien, Woodoc, Headoc, Skull Man, Bright Man and Ring Man

They have FTL speed via scaling from Djoing outrunning his own black hole.

Unfair bosses
Bosses whose difficulty is simply absurd, also includes those who needed Mojo to be defeated. Due to the lack of feats these are at least Small Star level via being superior to the previous ones. This includes Yellow Devil, Buebeam Trap, Wily Machine Number 2 (Second phase), Hard Man, Needle Man, Airoc, Yellow Devil MK II, Holograph Mega Mans and Toad Man (Yes, I'm serious)

The doctors
Basically Dr. Wily, Dr. Light, Evil Light and Dr. Cossack. These are Street level via scaling from Dr. Wily making superhuman jumps, have Wall level durability via scaling from Dr. Light and Evil Light surviving this fall and have superhuman lifting strenght via scaling from Evil Light lifting a pacekeeping bomb.

Flash Man
Flash Man is the most pathetic boss, and the only reason he is Street level is for being logically superior to the doctors.

I think this covers the main issues people might have.