Shadow Freddy (Mythos)

"You will not be spared you will not be saved"

- Nightmare's Death Quote

Summary
Shadow Freddy is a mysterious shadow purple variant of Freddy Fazbear that appears in Parts/Service on very rare occasions in Five Nights at Freddy's 2. Not much is currently known about this particular character. Viewing him for too long will crash the game (or freeze the game in the mobile version). This character is often thought to be a hallucination

FNAF 2
Shadow Freddy has exactly the same appearance as Golden Freddy, albeit being recolored dark purple. He, like other withered animatronics, is in disrepair. He completely lacks a left ear and has many tears over his body. Unlike Golden Freddy, he has large glowing bright eyes. Furthermore, his teeth are glowing white.

FNAF 3
Just like from Five Nights at Freddy's 2, Shadow Freddy is identical to Golden Freddy's appearance from the second game. Except for a few differences; Lack of glowing white eyes, teeth not glowing, and color seems to be deeper. He is covered with green levels, and what appears to be lighting from The Office.

FNAF 4
Nightmare's appearance is almost identical to Nightmare Fredbear's appearance; the only drastic differences are that the costume color is changed to a black color, and the bow-tie and top hat are changed from purple to yellow.

If images featuring Nightmare were brightened, it would reveal that Nightmare's costume is actually translucent, as if his endoskeleton is cloaked in a shadow. As such, nearly all of his endoskeleton can be seen by brightening images of him. The only exception is around his mouth, which appears to have an existing material ripped away from it.

FNAF 2
Shadow Freddy doesn't move or even jumpscares the player, instead he (very rarely) appears in Parts/Service after every other animatronic (including Withered Foxy) has moved, sitting in the location Withered Bonnie normally sits. If observed for too long, he will forcibly crash the game (or freeze the game for mobile ports). His behavior is very similar to Golden Freddy, except that he doesn't jumpscare or attack.

FNAF 3
Rarely, the player may see Shadow Freddy slumped in the left-most end of The Office. This Freddy assumes the same position that Golden Freddy does in the previous games. However unlike from the second game, he doesn't cause the game to crash. This is also true for the mobile version. He also does not attack or jumpscare the player.

FNAF 4
Nightmare will appear in both Nightmare (Night 7) and 20/20/20/20 mode from 4 AM on, or on any night when All-Nightmare is turned on, effectively replacing Nightmare Fredbear. When active, no other animatronics will attack by default (Nightmare Foxy can still be triggered by shining the light on the bed or squeaking the Freddy plush's nose for an excessively long time); which, to a degree, can simplify things. Nightmare essentially has the same mechanics as Nightmare Fredbear, appearing in the closet, on the bed, and by the hallway doors. However, when compared to Nightmare Fredbear, Nightmare is much more aggressive.

Nightmare will approach from either the Left Hall or Right Hall. Unlike Nightmare Fredbear, however, when looking at him in the halls, he will always appear right at the door, in the player's face. At random points throughout the night, the player will hear Nightmare laugh loudly, which means that his head will appear either on the Bed (at which point the player must simply shine the Flashlight on him for a brief period of time) or in the Closet (at which point the player simply has to close the door for a brief period of time). Failing to do so in time will result in Nightmare jumpscaring the player with a kill screen. After the kill screen shows for about five seconds, the game will reboot.

To defend against Nightmare's attack, the player must pay close attention to the sounds he makes as he runs to tell which direction he's going. Therefore, it is crucial to use stereo speakers or headphones with the volume turned up to an acceptable level. Likewise, the player can also hear when Nightmare has left the door in a similar manner and can return to the middle of the Bedroom.

Powers And Stats
Tier: Ineffable
 * -|Shadow Freddy=11EvAuG.png

Name: Shadow Freddy

Origin: Five Nights At Freddy's

Gender: Male

Age: Unknown likely a few decades old

Classification: Shadow

Powers and Abilities: Mind Attack, Intangibility and Immortality (Type 7, probably Type 10), Levitation, Teleportation, Telepathy, Reality Warping, Resurrection, Is aware of animatronics that exist outside the game's canon and is capable of making them real, Duplication, Death Manipulation (via the Death Coin), Regeneration (Truly Irrelevant), Insta-Kill, Fear Manipulation, Non-Corporal, Darkness Manipulation, Stealth Mastery, Power Nullification (Can render the foe's powers useless), Destruction, Noise Manipulation, can decapitate himself at will, can cast illusions, Madness Manipulation (Type Unknown), BFR, Sealing

Attack Potency: Ineffable

Speed: Ineffable

Lifting Strength: Ineffable

Striking Strength: Ineffable

Durability: Ineffable

Stamina: Unknown

Range: Terrifying

Standard Equipment: Microphone

Intelligence: Unknown

Weaknesses: Unknown
 * -|Nightmare=Nightmare.png

Tier: Impossible to Define

Name: Nightmare, He-Who-Causes-Dark-Thoughts-and-Who-Inflicts-Fear

Origin: Five Nights at Freddy's

Gender: Unknown

Age: Likely thousands of years old

Classification: Dream Demon

Powers and Abilities: Same as before, along with Master Intelligence, Omnipotence, Fate Manipulation, Mind Control, Transmutation, Transformation, Speed-Blitz, Plot Manipulation, and Existence Erasure

Attack Potency: Impossible to Define (Above his base form by a large margain)

Speed: Instant (Can appear at the doors, closet, and bed instantly)

Lifting Strength: Impossible to Define

Striking Strength: Impossible to Define

Durability: Impossible to Define

Stamina: Endless

Range: Impossible to Define

Standard Equipment: Claws, teeth, hat

Intelligence: Impossible to Define (Is smart enough to trick a little kid who is pretty friggin smart.)

Weaknesses: Unknown